Deities of Myrion
Almost everyone in Myrion worships the gods. Their influence on the world cannot be denied. Ignoring the gods altogether is a conscious choice, and one that may not be without cost.
The most common thing is for people to take one specific deity as their patron, based on the god whose ideals they share the closest. But every god has certain times and circumstances when it’s appropriate to offer them prayers, even if they’re not your personal patron.
See House Rules for additional information about the deities and their alignments.
Myrion-specific domains are marked below with a *. More information about these domains can be found at the following pages.
The deities covered on this page are split up into four groups: Ascendants, Celestial Gods, Seasisters, and Dark Gods. People in Orthon usually take a single deity to be their personal patron, based on which deity’s ideals they most agree with. But they recognize all the gods, and utter prayers to each of them at the appropriate circumstance or time. Each deity’s page contains more information about that god’s ideals, worship times, and dogma.
The Ascendants are five gods have appeared, one after another, in the last 200 years, in the years following the Last Dragon War and the Shattering. Their worship is heretical to Celestialism. The Celestial Elders say that the Ascendants aren’t truly gods, but usurping forces that have stolen a mere fraction of divine magic. Worship of the Ascendants is outlawed and punished heavily in the Holy Episcopate. Elsewhere, this is not so. Most people outside the Holy Episcopate don’t see a problem with keeping the Ascendants alongside the Celestial Gods.
|Gunderson||Long Arm of the Law||guns, laws, criminal justice, traps||Musket||Artifice, Law, Luck, Rune, Sun|
|Jalder||Everyman’s Drummer||discipline, endurance, labor||Bastard sword||Fire, Glory, Good, Healing, Strength|
|Lazulum||Wise Prophet||diplomacy, divination, ambition||Sword cane||Charm, Knowledge, Magic, Nobility, Travel|
|Maloyan||Bringer of the Clairvoyant Eclipse||balance, darkness, mystery||Kukri||Balance*, Chaos, Darkness, Madness, Void|
|Zari||Battlemuse||epic poetry, music, spies, strategy||Falchion||Glory, Liberation, Pleasure*, Trickery, War|
The gods of Celestialism are worshiped throughout Orthon. According to Celestialism, these are the only beings fit for mortal worship.
|Avatrunei||Eternal Judge||judgment after death, lightning||Warhammer||Air, Death, Law, Strength, Weather|
|Beuben||King Below||death, the underworld, wealth||Heavy pick||Darkness, Death, Earth, Evil, Wealth*|
|Dilentu||Prince of Youth||animals, childhood, creativity||Iron brush||Animal, Chaos, Good, Madness, Trickery|
|Exene||Patternweaver||language, mediation, studied magic||Bo staff||Artifice, Knowledge, Law, Magic, Rune|
|Hiropeh||Moonbeam Knight||justice, the moon||Scimitar||Glory, Good, Law, Liberation, Moon*|
|Hylaeos||Wild Master||luck, sexual love, wild magic||Chakram||Chaos, Charm, Luck, Magic, Pleasure*|
|Ielda||Serene Queen||health, marriage, peace||Sap||Community, Good, Healing, Protection, Rune|
|Laar||All-Root||farming, nature||Scythe||Community, Plant, Protection, Repose, Weather|
|Na’mel’ess||Inscrutable One||fate, the sun||Starknife||Balance*, Earth, Plant, Repose, Sun|
|Nazlokin||Warrior Supreme||battle, glory, sports||Greataxe||Destruction, Fire, Glory, Strength, War|
|Saralek||Goddess of the First Castle||family, homes, soldiers||Halberd||Artifice, Community, Darkness, Protection, War|
|Sidarch||Golden Throne||rulership, wisdom, light||Greatsword||Good, Knowledge, Nobility, Sun, Wealth*|
|Tiega||Fleet Vixen||archery, thievery, trickery||Longbow||Air, Chaos, Charm, Travel, Trickery|
The Seasisters are three water goddesses who are children of the ocean goddess Onsha. When Onsha went mad after the Shattering, people began worshiping the Seasisters in place of their mother. According to Celestialism, elevating these water spirits to the same status as true deities is sacrilege and worshiping them is heresy.
|Aubrell||Singer of the Sea||marine life, music||Net||Animal, Healing, Luck, Pleasure*, Water|
|Gallequa||Sailors’ Guide||exploration, sailing, trade||Shortsword||Artifice, Moon*, Travel, Water, Wealth*|
|Nimbea||Maiden of the Four Winds||dance, weather, young love||Rapier||Air, Charm, Destruction, Water, Weather|
The Dark Gods are an exception to the rule that deities do not have alignments. The dark gods are simply evil. One cannot seriously join the faith of any of the Dark gods without becoming evil themselves. Worship of a dark god is a crime almost everywhere. (Dark gods are not legal deities for player characters.)
|Ilumot||Hidden Master||conspiracy, secrets, treason|
|Mayacidow||Mistress of Sorrows||drowning, suicide|
|Onsha||Mad Oceanmother||insanity, the ocean|
|Ozevuv||Sinful Virtuoso||blasphemy, celebrity, dark bargains|
|Poktlarok||Allhater||arson, destruction, murder|
|Red Roger||Corsair King||piracy, smuggling, theft|
|Wynang||Devastatrix||giants, natural disasters|
|Yetzahara||Count Corruption||corruption, self-indulgence, sin|