Deities of Myrion
Almost everyone in Myrion worships the gods. Their influence on the world cannot be denied. Ignoring the gods altogether is a conscious choice, and one that may not be without cost.
The most common thing is for people to take one specific deity as their patron, based on the god whose ideals they share the closest. But every god has certain times and circumstances when it’s appropriate to offer them prayers, even if they’re not your personal patron.
Deities in Myrion do not have specific alignments, but transcend the concepts of good and evil. Accordingly, gods may have good shepherds, evil priests, lawful servants and chaotic firebrands amongst their followers.
The following rules apply for paladins and clerics:
- Paladins must still be lawful good, and they cannot worship a deity that offers the Chaos or Evil domain.
- Clerics and others with the domain class feature cannot select an alignment domain that differs from their own alignment. So, a lawful neutral cleric could worship a deity offering the Chaos domain, but they cannot select the Chaos domain.
- Clerics and others who have a choice between channeling positive and negative energy must choose to channel positive energy if their deity offers the Healing domain, and must channel negative energy if their deity offers the Death or Destruction domain. Otherwise, they may choose freely. Paladins do not get a choice, so they must channel positive energy.
Myrion-specific domains are marked below with a *. More information about these domains can be found at the following pages.
The Ascendants are five gods have appeared, one after another, in the last 200 years, in the years following the Last Dragon War. Their existence is heretical to Celestialism. The Celestial Elders say that the Ascendants aren’t truly gods, but usurping forces that have stolen a mere fraction of divine magic. Worship of the Ascendants is outlawed and punished heavily in the Holy Episcopate. Elsewhere, this is not so. Most people outside the Holy Episcopate don’t see a problem with keeping the Ascendants alongside the Celestial Gods.
|Gunderson||Long Arm of the Law||guns, laws, criminal justice, traps||Musket||Artifice, Law, Luck, Rune, Sun|
|Jalder||Everyman’s Drummer||discipline, endurance, labor||Bastard sword||Fire, Glory, Good, Healing, Strength|
|Lazulum||Wise Prophet||diplomacy, divination, ambition||Sword cane||Charm, Knowledge, Magic, Nobility, Travel|
|Maloyan||Bringer of the Clairvoyant Eclipse||balance, darkness, mystery||Kukri||Balance*, Chaos, Darkness, Madness, Void|
|Zari||Battlemuse||epic poetry, music, spies, strategy||Falchion||Glory, Liberation, Pleasure*, Trickery, War|
The gods of Celestialism are worshiped throughout Orthon.
|Avatrunei||Eternal Judge||judgment after death, lightning||Warhammer||Air, Death, Law, Strength, Weather|
|Beuben||King Below||death, the underworld, wealth||Heavy pick||Darkness, Death, Earth, Evil, Wealth*|
|Dilentu||Prince of Youth||animals, childhood, creativity||Iron brush||Animal, Chaos, Good, Pleasure*, Trickery|
|Exene||Patternweaver||language, mediation, studied magic||Bo staff||Artifice, Knowledge, Law, Magic, Rune|
|Hiropeh||Moonbeam Knight||justice, the moon||Scimitar||Glory, Good, Law, Liberation, Moon*|
|Hylaeos||Wild Master||luck, sexual love, wild magic||Chakram||Chaos, Charm, Luck, Magic, Pleasure*|
|Ielda||Serene Queen||health, marriage, peace||Sap||Community, Good, Healing, Protection, Rune|
|Laar||All-Root||farming, nature||Scythe||Community, Plant, Protection, Repose, Weather|
|Na’mel’ess||Inscrutable One||fate, the sun||Starknife||Balance*, Earth, Plant, Repose, Sun|
|Nazlokin||Warrior Supreme||battle, glory, sports||Greataxe||Destruction, Fire, Glory, Strength, War|
|Onsha||Oceanmother||motherhood, the ocean||Trident||Healing, Liberation, Madness, Moon*, Water|
|Orchima||Wandering Angel||hospitality, trade, travelers||Longsword||Animal, Fire, Good, Travel, Water|
|Saralek||Goddess of the First Castle||family, homes, soldiers||Halberd||Artifice, Community, Darkness, Protection, War|
|Sidarch||Golden Throne||rulership, wisdom, light||Greatsword||Good, Knowledge, Nobility, Sun, Wealth*|
|Tiega||Fleet Vixen||archery, thievery, trickery||Longbow||Air, Chaos, Charm, Travel, Trickery|
The Dark Gods are an exception to the rule that deities do not have alignments. The dark gods are simply evil. One cannot seriously join the faith of any of the Dark gods without becoming evil themselves. Worship of a dark god is a crime almost everywhere. (Dark gods are not legal deities for player characters.)
|Red Roger||Corsair King||piracy, smuggling, theft|
|Ilumot||Hidden Master||conspiracy, secrets, treason|
|Mayacidow||Mistress of Sorrows||drowning, suicide|
|Ozevuv||Sinful Virtuoso||blasphemy, celebrity, dark bargains|
|Poktlarok||Allhater||arson, destruction, murder|
|Wynang||Devastatrix||giants, natural disasters|
|Yetzahara||Count Corruption||corruption, self-indulgence, sin|